Chris
New Member
Posts: 22
|
Post by Chris on Aug 10, 2006 10:00:44 GMT -5
In the FAQ, it was mentioned that resurrection would be possible, but only in "rare circumstances". Would you be able to provide more details about those specific circumstances?
|
|
|
Post by psg188 on Aug 10, 2006 11:50:12 GMT -5
maybe its very expensive and only certain classes could do it... if you specialize in it you could form a guild of ressurecting priests that could monopolize the prices... but then again the city might impose max prices or the priests go to jail...
I just love the whole Idea of a player built and sustained government that punishes people that break the player made rules with player made prisons... just the whole theme of players doing whatever they want to create their world just makes me happy inside
|
|
|
Post by azgalor on Aug 10, 2006 13:01:35 GMT -5
Yes, player imposed sanctions would be almost required. Just imagine what a resurrecting Priest could charge someone whose character that they have been working on for say over a year is assassinated because people learned their name? But that would open the world to having a dual-box setup... follow your main character around with a resurrecting class. What would you do to regulate that? I think resurrections in this context would have to be even rarer than just one class that could do it. One resurrection per week, or a consumable, but incredibly, INCREDIBLY rare item, for example.
The economy will of course be player driven, like everything else, so where do you get such an item from, then? Perhaps only the Emperor could get and use it? That's the beauty of this world!
|
|
|
Post by Nick on Aug 10, 2006 13:23:38 GMT -5
I don't think it will be a skill available to priests by any means. I also doubt that rich people could buy themselves resurrections. Rather, I think that resurrection would only be available to people who are immensely favored by the gods AND die in the service of one (i.e. trying to complete a religious quest or one that would improve the player's standing with their god.)
|
|
|
Post by azgalor on Aug 10, 2006 13:46:34 GMT -5
There we go! That is the kind of resurrection system I would be looking for... For example, people who serve under Anubis could serve further after death in some form of limited undeath, if they are so favoured by their own god. Perhaps each god could have a unique version of an afterlife, be it reincarnation (Which seems to be a basis of the game, with the "spirit can inhabit any body" mentality, or if some gods offered undeath, or some gods offered extended life to certain favoured. Such a system could be interesting, if the cards are played correctly.
|
|
lapse
New Member
Posts: 17
|
Post by lapse on Aug 10, 2006 13:48:15 GMT -5
I don't think it will be a skill available to priests by any means. I also doubt that rich people could buy themselves resurrections. Rather, I think that resurrection would only be available to people who are immensely favored by the gods AND die in the service of one (i.e. trying to complete a religious quest or one that would improve the player's standing with their god.) This sounds brilliant. Players who are immensely favored by the gods could (with luck?) be resurrected. One of the best ideas I've read so far
|
|
Chris
New Member
Posts: 22
|
Post by Chris on Aug 10, 2006 13:53:32 GMT -5
Definitly sounds good!
|
|
|
Post by junior27 on Aug 10, 2006 14:57:26 GMT -5
Yeah, it's a great Idea, *but* and it's a big but, that would spin this game to be more religiously based in gameplay. You really wouldn't have a ton of merchants or politicians or any of that, just a bunch of religious servitors running around. I think that it should be perma death. Period. Like I said in the digg comments, you don't have to go about killing everthing you see. And just make sure you know what you're doing when you attack something. Oh, and perhaps one of the first player implemented rules would be no pvp in cities. At all. That would gauruntee that those that really don't want to die or that are ill prepared wouldn't die just cause some experienced payer comes up and ganks 'em. I think that the religious reseurrections are a great idea though. But they should still be VERY rare. IE, the equivalent of the Pope is assasinated and the gods show pity and ressurect him, but he loses something in return.
|
|
|
Post by azgalor on Aug 10, 2006 16:06:24 GMT -5
Yes, good point Junior... but I don't see that PvP in cities should be frowned upon by all players right away. I mean, in a game like this, there will still be thieves and such. Even if there are *suspected* thieves, that does give some right to PvP in cities. Besides, they would make a nice arena for group PvP, if you ask me. =P
|
|
|
Post by alexwoolery on Aug 10, 2006 16:26:23 GMT -5
Cities can set rules up for no PvP if they wish (and many probably will), but players can still go around breaking that rule if they wish to face the consequences. It won't be like Runescape with a "wilderness" and a safe zone. According to the FAQ, anyhow, there won't be any actually safe zones.
|
|
|
Post by therayven on Aug 10, 2006 16:32:59 GMT -5
Resurrection could take places under two very limited circumstances:
1. Great favor from the gods plus a player vote. If someone runs around doing good works for the community, and then gets assassinated by some jerk, a worldwide vote could be initiated by a god and require a certain number of positive votes from the populace to grant resurrection. It could even be limited to a certain number of votes from the followers of the deity that initiated the vote (to prevent political manuevering from an opposing deity's followers).
2. Death by exploit. No game is free of glitches, bugs, and hacks. A player killed through an exploit should be allowed to be resurrected by a GM (if such a thing exists).
As for PVP in cities... there's safety in numbers. ;-)
|
|
kaiza
New Member
Posts: 1
|
Post by kaiza on Aug 10, 2006 21:08:17 GMT -5
I was thinking about the PvP in cities and about the laws the players make. If the players were to make PvP illegal in a certain city, it wouldn't make you unable to kill someone, but if you did you would be put on a wanted list.
Also, could each city have its 'Top 10 Most Wanted" with rewards for their termination?
Just a thought.
|
|
|
Post by hyty on Jul 1, 2008 21:28:44 GMT -5
|
|