|
Post by therayven on Aug 10, 2006 20:23:50 GMT -5
Woo, first thread in a new board! :-D
Will hunting player-controlled beasts yield resources? For example, maybe you need dragon scales for high-level armor and such. Would players need to raid dragon lairs to get the materials for their crafted items? I can see how this would lead to interesting player interactions where a band of players get together to go dragon-slaying, and the dragon's player has to fend them off, but I can also see where certain evolutionary branches would be hunted to extinction due to the value of their hides.
Oh, and as some other suggestions for boards, how about Economy/Economics/Resources?
|
|
|
Post by arcadian on Aug 10, 2006 20:27:27 GMT -5
Or the dragon could just give them scales to make them go away... unless the dragon is just stupid.
|
|
|
Post by morkdaorc on Aug 10, 2006 20:28:48 GMT -5
Or the dragon could just give them scales to make them go away... unless the dragon is just stupid. Now wheres the fun in that?
|
|
|
Post by arcadian on Aug 10, 2006 20:30:11 GMT -5
Being a dragon mob boss sounds fun to me...
|
|
|
Post by morkdaorc on Aug 10, 2006 20:31:43 GMT -5
Being a dragon mob boss sounds fun to me... I think it would be awsome to be a dragon mob boss but to give your scale to get out of fighting isn't fun.
|
|
|
Post by therayven on Aug 10, 2006 20:32:18 GMT -5
Or the dragon could just give them scales to make them go away... unless the dragon is just stupid. Now wheres the fun in that? Not to mention, according to the Creatures board, animals will not be able to communicate with humans except through training. The dragon wouldn't be able to negotiate with the humans for its life, unless of course certain high-level creatures are able to communicate with humans.
|
|
|
Post by arcadian on Aug 10, 2006 20:39:11 GMT -5
Being a dragon mob boss sounds fun to me... I think it would be awsome to be a dragon mob boss but to give your scale to get out of fighting isn't fun. But to negotiate a crime ring with the people who first wanted to kill you, is.
|
|
|
Post by morkdaorc on Aug 10, 2006 20:47:03 GMT -5
I think it would be awsome to be a dragon mob boss but to give your scale to get out of fighting isn't fun. But to negotiate a crime ring with the people who first wanted to kill you, is. That would just make the game unrealistic. It is a Dragon and it can't communitcate with the other humans. I don't see animals trading with humans.
|
|
|
Post by arcadian on Aug 10, 2006 20:55:29 GMT -5
But to negotiate a crime ring with the people who first wanted to kill you, is. That would just make the game unrealistic. It is a Dragon and it can't communitcate with the other humans. I don't see animals trading with humans. Unrealistic? When talking about what a dragon can and cannot do? There are many stories in which Dragons are plain and simple beasts, but also many where they are extremely intelligent and cunning. I do agree that some animals or beasts shouldn't really interact with humans. However, some interaction is going to be needed for taming purposes.
|
|
lapse
New Member
Posts: 17
|
Post by lapse on Aug 10, 2006 20:55:41 GMT -5
I see animals talking to humans in fantasy books, movies, fairy tales etc.
|
|
|
Post by arcadian on Aug 10, 2006 20:56:58 GMT -5
Perhaps a Higher Beast evolution trait would be Human Language or Telepathy.
|
|
|
Post by therayven on Aug 10, 2006 21:03:31 GMT -5
I would definitely prefer higher-level creatures have Telepathy or some like ability. I prefer the Smaug type of dragon from Tolkien or the dragons from Dragonlance. If I'm going to work my way up to being a dragon, I definitely would like to have a horde of jewels and gold, thank you very much. The whole "humans hiring/being hired by a powerful nonhuman entity" is also a factor that shouldn't be dismissed ("self-skinning" aside).
Maybe creatures can simply become more capable of intelligent thought as they grow. Rabbits and deer shouldn't be able to communicate with humans, but horses and other traditionally mountable beasts should be able to have at least some basic ability to talk to their rider, and powerful monsters definitely should be on equal footing in terms of sentience with humans.
|
|
|
Post by alexwoolery on Aug 10, 2006 21:03:56 GMT -5
That's what I was thinking, too. Players that have evolved their creatures far along enough would be pretty pleased to get a reward like that. But, it would probably only be the highest creatures that have this capability fully developed.
|
|
|
Post by arcadian on Aug 10, 2006 21:13:09 GMT -5
Which makes sense. Though, would other races be able to use magic in order to converse with 'mundane' animals and beasts?
|
|
|
Post by therayven on Aug 10, 2006 21:27:24 GMT -5
Which makes sense. Though, would other races be able to use magic in order to converse with 'mundane' animals and beasts? Well, I think it would depend entirely upon the creature. The other example listed in the FAQ is the Kraken, typically a nonsentient, highly destructive "beastie"; I can see a Kraken as both sentient or nonsentient. On the one hand, the Kraken is a mindless killing machine; on the other, humans could hire it (for what price, I don't know) to control the seas by destroying enemy factions' ships. I can almost see two parallel games emerging from the humans and beasts system; for the most community-oriented gamers, humanoid characters, and for the more 'loner' style MMOGamer, beasts. Granted, that may not be what Gavin envisioned, but that's the way it would turn out: all humanoids can communicate together, they will be the predominant race, and they can build strongholds to protect themselves and weapons to increase their abilities. On the other hand, beasts must focus mostly on surviving against other beasts, can't build or speak until the endgame, and will always be outnumbered by creatures seeking to kill them for personal game (hides or food, whereas humans are far more likely to cooperate with one another for the greater good). Humans are social creatures, while beasts are 'solo' players. I don't think this is quite what Gavin had in mind, but then again, I can't speak for him or his vision. Thoughts?
|
|